Direction | Screenplay | Animation | Edit
National Institute of Design, Classroom Project
The weakest video game character is chosen to play the game, inspite of having repeatedly lost in the past. The film is about the the character's journey as he learns to overcome his demons and believe in himself. The film has an underlying anti-bullying message.
Since this film was my first attempt at applying everything that I had learnt during my Animation Film Design course at the National Institute of Design, this project is very close to my heart. I decided to make the story loosely about anti- bullying. The film was animated in flash and composited on After Effects.